1 | /* |
1 | bool FrameFunc() |
1 | if(hge->System_Initiate()) |
Hello,
A newbie question. I have a 800x600 bmp that is my background.What class should I use to render it to the screen and get the best fps?
Thanks for you help.
Julio
"texCoroa=hge->Texture_Load("background.bmp");
coroaVerm = new hgeSprite(texCoroa,0,0,800,600);
coroaVerm->SetHotSpot(0,0); "
1 | /* |
1 | hgeSprite* Iso1; |
1 | tex=hge->Texture_Load("test1.png"); |
1 | Iso1->Render(200.0,200.0); |
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