HGE 1.8 Unicode Edition (+font)
  • elmortemelmortem November 2007
    // Sorry, Google translate from Russian

    HGE 1.7 Unicode Edition

    This version is fully transferred to the engine Unicode. So instead of char now need to use wchar_t.

    Just supports Unicode-fonts.
    As they do:
    1. Downloading the program Bitmap Font Generator (www.AngelCode.com).
    2. Gen describing the desired font characters in a text format.
    3. A text file *. fnt convert to bmfconv.exe through the program.
    4. The resulting binary file *. bmf put in the directory with the texture, the same load from the program.

    Performance tested on the standard tutorialah attached to the original HGE 1.7.
    If you have problems or if you see any mistakes, write.

    email: reijii@darthman.com
    icq: 400088801

    Download: http://elmortem.mirgames.ru/?link=34 [812 kb] - dead
  • elmortemelmortem January 2008
    // Google translate from Russian

    Version HGE 1.8 Unicode Edition released.

    HGE supplemented version 1.8 Rewritten by Unicode. In its engine implemented, more flexible fonts that support any Unicode characters.
    To create fonts, you will need to take advantage of the utility of www.AngelCode.com.
    Aside from the standard method of processing and rendera in HGE 1.8 UE implemented flexible state-machine (see example 9).

    Visit http://elmortem.ru/wp/tag/hge/ for download.

    email: reijii@darthman.com
    icq: 400088801
  • elmortemelmortem July 2009
    New link for download: http://elmortem.ru/wp/tag/hge/
  • doodooridoodoori July 2009
    I want to use Korean in my Hge Project.
    So, I download this Unicode version and encounter error code.
    1>MyGame.obj : error LNK2001: unresolved external symbol "public: void __cdecl hgeFont::printf(float,float,int,char const *,...)" (?printf@hgeFont@@QAAXMMHPBDZZ)
    1>MyGame.obj : error LNK2001: unresolved external symbol "public: __thiscall hgeFont::hgeFont(char const *,bool)" (??0hgeFont@@QAE@PBD_N@Z)
    Does it works well in hge 1.81?
    How can I solve this problem.
  • kvakvskvakvs March 2011
    Elmortem popped up on gamedev.ru forums and uploaded HGEUE 1.81 v3
    http://work.flashkarma.com/hge/hgeue181v3.rar

    I have mirrored it on my host, just in case he disappears or his host goes down again:
    http://longcat.info/files/hge/hgeue181v3.rar
  • Other choice : FontEffManager v1.0.
    Take a look at this :
    http://relishgames.com/forum/index.php?p=/discussion/6333
    How to do this :
    http://relishgames.com/forum/index.php?p=/discussion/6378/unicode-loading-charsets-click-here-
    Paste your text and see result !

    Tip : To input Unicode character, just hold Alt and enter character code (Numpad).

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